![]() He’s mentioned in novels, and there’s a sense that he’s part of the world. The first game was kind of in a vacuum, but now Cal is part of Star Wars canon. There are a bunch of great new characters, as well as situations and environments that inform and change the overall vibe. That’s one of my favorite things with this new game, the dynamic between Cal and Bode. And the actor who plays him, Noshir Dalal, is a very talented performer who brings this wonderful dynamic and energy. a companion who has been on a similar journey as him and has made different decisions along the way, but I think that they both understand and respect each other for it. ![]() In many ways, it’s the first time we get to see a brother for Cal. Specifically, we have a character named Bode Akuna that we introduce early in the game, who becomes an interesting ally. We see a number of allies – some are familiar, some are new. How have some of those relationships brought out new sides of Cal? Having seen the trailer, it looks like there are a lot more characters this time. They also had similar feelings about what they wanted to do, so they cooked that up for the next year or so and we started filming from there. What does that mean to be a good person? Those were the broad strokes we said that night, and then our incredible writing team sat on it. The big question I really wanted to ask was: What does it mean to be on the light side of the force? Especially what happens when you have situations that you can’t necessarily win and you’re faced with a challenge where there’s not necessarily a right answer. He’s been through some stuff, and I think over the last two years, we’ve all been through some stuff, man! I wanted to explore what that looked like for Cal. But I think that, situationally, if you’re in such a desperate place for so many years and fighting and being a soldier and a tool for resistance, at some point, it’s going to start to change the way you see the world around you. In the first game, he had a naivete and a wide-eyed nature that I love about Cal. A more complex, darker, more challenged character. I’ll never forget when we had the wrap party for the first game and Stig Asmussen, the head of Respawn, was like, “What do you want to do?” I had this crazy moment where I was like, “Wow, I really wish I was more prepared for this!’”īut I was able to give a broad strokes answer: I wanted to see Cal a number of years on from the first game and see him mature and have a different outlook. When we were making the first game, we had inklings that we would maybe want to do more with it if it was successful. Back before a sequel was greenlit, when you were waiting to see if Star Wars Jedi: Fallen Order would get one, what did you want to do with Cal Kestis if you got a second run with him?
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